André Rabello Mestre
Position
PhD candidate
Affiliation
Work
André Mestre is a researcher and sound artist working at the intersections between creativity, technology, and learning. At the Centre for the Science of Learning and Technology (SLATE), he is investigating if and how immersive virtual environments can promote creative learning experiences in higher education. He has previously published on topics of creativity in engineering education and the development of new musical interfaces.
Teaching
Current courses:
UPED688 Teaching Creativity, Creativity in Teaching.
LSCI 649 Fasilitering av Innovasjonsprosesser ved Bruk av Teknologi for ei Berekraftig Framtid
Publications
Academic article
- Otondo, Felipe; Rabello Mestre, Andre (2022). The Soundlapse Project: Exploring Spatiotemporal Features of Wetland Soundscapes. (external link)
- Rabello Mestre, Andre; Otondo, Felipe (2022). Listening to the Anthropocene: A Queda do Céu. (external link)
- Rabello Mestre, Andre; Núñez-Pacheco, Cladia; Carrasco, Mauricio (2021). Finding Art and the Art of Finding: O Que Vos Nunca Cuidei a Dizer. (external link)
- Rabello Mestre, Andre; Otondo, Felipe (2021). Creative Dispositions: Teaching for Creativity in Engineering Education. (external link)
Academic lecture
See a complete overview of publications in Cristin.
Rabello-Mestre, André; and Otondo, Felipe (2022). A Queda do Céu: Listening to the Anthropocene. Computer Music Journal 46 (1-2): 25–39.
Otondo, Felipe, and Rabello-Mestre, André (2022). The Soundlapse Project: Exploring Spatiotemporal Features of Wetland Soundscapes. Leonardo 55 (3): 267–271.
Rabello-Mestre, André; and Otondo, Felipe (2021). Creative Dispositions: Teaching for Creativity in Engineering Education. International Journal of Engineering Education 37 (4): 915–924.
Rabello-Mestre, André; Núñez-Pacheco, Claudia; and Carrasco, Mauricio (2021). Finding Art and the Art of Finding: O Que Vos Nunca Cuidei a Dizer. Leonardo 54 (2): 242–246.
Projects
Computer-Assisted Creativity and Learning in Higher Education
This doctoral research project investigates how university students interact with the emerging technologies that are reshaping our classrooms. In recent years we have seen the rapid development and broad dissemination of artificial intelligence and virtual reality. It is anticipated that these tools will have a big impact on how we create and learn. Still, there is little understanding of what it means to "think with AI" or what "learning through reality media" looks like. Across one theoretical paper and two case studies, one in Norway and another in Chile, the project will set out to understand the creative affordances of our new learning ecologies in higher education.
Supervisor: Dr. Ingunn Johanne Ness
Co-Supervisor: Dr. Vlad Petre Glaveanu